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Free
Introduction to 3D Modelling with Blender – II
8

Description

Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, softbody simulation, sculpting, animating, match moving, rendering, motion graphics, video editing and compositing. Blender is also considered as one of the leading free and open source 3D creation suites. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.

Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.

As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender has no price tag, anyone can invest, participate, and help to advance a powerful collaborative tool.

As part of this development track you will learn the basics of 3D modelling using Blender.

Obtaining Blender – You can download Blender for free at – <Link>

 

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Students

Lessons

Free

Lesson 1 – Light Types

Free

Lesson 2 – Three Point Lighting

Free

Lesson 3 – Render Settings Introduction

Free

Lesson 4 – Render Dimensions and MetaData

Free

Lesson 5 – Render Output Settings

Free

Lesson 6 – Cycles Samples

Free

Lesson 7 – Evee Lighting

Free

Lesson 8 – Rigging Introduction

Free

Lesson 9 – Object Parenting

Free

Lesson 10 – Armatures

Free

Lesson 11 – Copy Limit Constraints

Free

Lesson 12 – Tracking Constraints

Free

Lesson 13 – Transform Constraints

Free

Lesson 14 – Character Rigs

Free

Lesson 15 – Inverse Kinematics

Free

Lesson 16 – Vertex Groups

Free

Lesson 17 – Bone Layers

Free

Lesson 18 – Key Frames

Free

Lesson 19 – Timeline

Free

Lesson 20 – DopeSheet

Free

Lesson 21 – Graph Editor

Free

Lesson 22 – Sculpting in Blender

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    • 3D Modelling & 3D Printing
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    • BBC micro:bit
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      • Beginner Electronics
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      • SunFounder
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